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AI Insights · Timothy · January 2023

Top 5 Hybridcasual Games Performance in Finland Q4 2022

In Q4 2022, the top 5 hybridcasual games in Finland showed varied performance with notable trends in revenue, downloads, and active users.

Top 5 Hybridcasual Games Performance in Finland Q4 2022

In Q4 2022, the top 5 hybridcasual games in Finland demonstrated diverse trends in revenue, downloads, and active users. Here's a closer look at their performance based on data from Sensor Tower.

Stumble Guys saw a notable increase in weekly revenue, peaking at approximately $16.7K in the final week of December. Weekly downloads fluctuated, reaching a low of 4.5K in early December before rebounding to 7K by mid-December. Active users started at around 59.9K in late September, declining to 41.3K by early December, and then rising to 49.9K by mid-December.

Survivor!.io experienced a more stable revenue trend, with weekly revenue peaking at $4.5K in mid-December. Downloads showed a consistent decline, starting from 5.3K in late September to 1.5K by early December, before a slight rise to 2.2K mid-December. Active users decreased from 17.3K in late September to around 10.8K in early December, with a small uptick to 12.1K by mid-December.

Rush Royale: Tower Defense TD saw a significant rise in weekly revenue, peaking at nearly $6K in the final week of December. Downloads showed an increase from 493 in late September to 831 in mid-October, then stabilized around 500-700 for the remainder of the quarter. Active users remained steady around 5.5K-6.3K throughout the quarter.

Triple Match 3D had a steady revenue increase, reaching approximately $2.9K by the end of December. Downloads fluctuated, starting at 500 in late September, peaking at 921 in early December, and ending the quarter at 706. Active users saw a consistent rise from 1.1K in late September to 2K by the end of December.

Beatstar experienced peaks and troughs in revenue, with a high of around $3K in mid-December. Downloads decreased from 1.2K in late September to 418 in early December, with a slight rise to 724 by mid-December. Active users remained relatively stable, starting at 9.5K in late September and ending the quarter at 8.3K.

For more detailed insights into the performance of these hybridcasual games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023